Taking work · Q3 slots open

App and game studio,
built strong.

A studio of developers who care about software the way they care about training — disciplined, repeatable, hard to break. iOS apps, web platforms, and games. Fixed scope, fixed price, shipped to last.

  • Quote in 2 business days
  • Fixed price, fixed scope
  • 30-day post-launch support

01 / WORK

Three disciplines.
One studio.

Native code, finished products, real ship dates.

.01 From $15,000

iOS apps

Native Swift & SwiftUI. Single-screen utilities to full-stack products with backend, auth, payments, and App Store launch.

Swift · SwiftUI · StoreKit · Combine

Start an iOS project
.02 From $10,000

Web platforms

Marketing sites that load fast and convert. Full web products with auth, payments, and dashboards. Edge-first hosting.

Next.js · TypeScript · Stripe · Postgres

Start a web project
.03 From $25,000

Games

Mobile and indie games. Unity for cross-platform; native for iOS-first projects. Prototypes through ship-ready builds.

Unity · C# · SpriteKit · Metal

Start a game project

02 / PRICING

Honest anchors.
Real quotes in 2 days.

Every project: fixed scope, fixed price, fixed timeline. No retainers, no hourly surprise bills. Quotes sent within 2 business days of your inquiry.

iOS apps

From $15,000

  • Native Swift & SwiftUI
  • Backend + auth + payments
  • App Store submission & launch
  • 30-day post-launch support
Start an iOS project

Games

From $25,000

  • Unity or native iOS
  • Prototype to ship-ready
  • Multi-platform builds
  • 30-day post-launch support
Start a game project

Multi-platform / custom

Get a quote

  • Full products: iOS + web + game
  • Ongoing engagements
  • Bespoke scope, fixed price
  • Quote within 2 business days
Tell us what you need

03 / PROCESS

From email to shipped.

Four steps. No discovery-call theater, no slide decks, no surprise scope.

  1. 01DAY 1

    Inquiry

    You send the form below. We reply within one business day with a short brief request and a 30-minute call slot if it's a fit.

  2. 02WEEK 1

    Scope & quote

    Fixed-scope proposal: deliverables, milestones, price, lead time. Either you sign or you don't.

  3. 03WEEKS 2–N

    Build

    Weekly demos. Async updates on the channel you choose. Real progress against milestones.

  4. 04SHIP

    Ship & hand off

    App Store submission, production deploy, or storefront launch. Docs, ownership transfer, 30-day support.

04 / PHILOSOPHY

Strong developers ship
stronger software.

  • Train, then ship. Discipline is the work, not the talk.
  • Finish small things. A done 2-week project beats a half-done quarter.
  • Built to last. Boring frameworks. Real tests. Code readable in two years.

05 / START A PROJECT

Tell us what you're building.

Quick form, two business days to a quote. Honest replies even if it's not a fit.

What are you building?

By submitting you'll get an email reply at the address above within 1 business day.

06 / FAQ

Questions we get often.

How fast can you start?

Usually within 2 weeks of a signed quote. If we're booked, we'll tell you in the first reply and give you our next slot.

Do you sign NDAs?

Yes. Mutual NDA before scope-detail discussions if you want one. Standard template or yours.

What if we already have a designer?

Even better. We work from Figma files directly, handle the engineering, and stay out of design decisions.

What if we don't have a designer?

We design as we go for simple products. For complex UX we'll recommend a designer we trust and bring them into the quote.

What happens after handoff?

30-day support window included — any bugs you find we fix free. After that, we can quote an ongoing maintenance retainer or release the code into your team's hands.

Who owns the code?

You do, fully, on final payment. Source repo transferred, documentation written, no lock-in.

Do you take equity?

Not normally. We're a services business — cash for work, clean and simple.